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* Urban Terror Level * 
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Title			: Pandora (4.1)
Author			: Maxime "Skaz" D.
Date			: 31 august 2010
Contact			: [IRC : some channels related to Urban Terror @ irc.quakenet.org]
			  [WEB : www.urbanterror.info and www.urban-terror.fr]

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* Level Description *
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Single Player		: No
Deathmatch (FFA)	: Yes
Team Deathmatch		: Yes
Team Survivor 		: Yes
Capture and Hold	: Yes
Follow the leader	: Yes
Capture the flag	: Yes
Suggested player load	: 4-10(+?)
New Textures		: Yes
New Sounds		: Yes
New Models		: No

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* Construction *
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Map Base		: None
Prefabs used		: None
Mapobjects used		: None

Editor used		: GTKRadiant 1.5
Other utilities used	: Gimp, XnView, Inkscape, Q3Map2, Notepad

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* OTHER LEVELS BY Skaz *
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ut4_skome_b1

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* CREDITS *
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HipShot         : Skybox   - http://zfight.com
Keres	        : Textures - http://keres.satgnu.net
Method		: Textures - http://www.methodonline.com
Sims		: Textures - http://www.simonoc.com
TRaK            : Textures - http://trak.mercenariesguild.net
Delirium        : Textures - http://gotdelirium.com
Papyrunny	: Textures
Yo              : Textures - http://et-si-on-jouait.blogspot.com
Philipk         : Textures - http://www.philipk.net

FreqMan         : Sound - freesound.org (id: 32682)
Dynamicell      : Sound - freesound.org (id: 17833)
Royal           : Sound - freesound.org (id: 17731)
Dobroide        : Sound - freesound.org (id: 17356)

Special thanks to $NulL, Tizz, Serial (=the camper), Piloups, ObScUrE, Asche and Linktim.

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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is 
not to be used, replicated or edited for any other Mod, Total Conversion, Game 
or Game Engine.
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