//	##########################################################################
//	##									##
//	##	Quake3-UrT 4.3							##
//	##	3rd party level							##
//	##									##
//	##	title;   morningwood alpha 1					##
//	##	author;  sneakslikesaki						##
//	##									##
//	##	morningwood, pitch a tent camper				##
//	##									##
//	#######################################################################sls
//
//	ut4_morningwood_a1
//
//	g_gametype - all gametypes: 16 spawn per side
//
//
//	*********************************************************************************
//
//	compiled with Q3Map2 Toolz
//		BSP -meta -v
//		Vis -hint -merge -saveprt -v
//		Light -bounce 99 -fastbounce -patchshadows -samples 4 -shade -v
//		I <3 my Q3MAP2
//
//	*********************************************************************************
//
//	credit
//
//	I acknowledge the Traditional Owners of country throughout Australia
//	and recognise their continuing connection to land, waters and culture.
//	I pay my respects to their Elders past, present and emerging.
//
//	thanks urban terror forum, CMM, and CMM @ discord, FS
//
//	GTKRadiant 1.5.0 editor, the GIMP 2 image manipulator, Q3Map2Toolz and netRadiant-custom
//	Q3, ID & Frozen Sands - FS
//
//	all textures modified sneakslikesaki
//	levelshot
//
// 	elecmotor.wav - public domain .wav april 21 2009
//	http://soundbible.com/500-Electric-Motor-2.html
// 	recorded by mike koenig
//	wavepad audio editor and wavosuar used to create and edit .wav files
//	russel the crow, my mate, as crow in crowandmachine 2019
//	goldface_greenpaint_urt, abaddon_cricketsambiance, abaddon_traffichum by sneakslikesaki
//	audacity
//
//	blackrayne	game component created and owned by Lt1 and Black rayne Studios
//			no modification
//			use freely in any games; see br_readme
//
//	in the early stages of designing ut4_abaddon i sketched out some areas, and tested some ideas,
//	this map is these tests, re-textured, with a new sky and sound files
//	designed umder the working title pitrun, the idea being a really big pit/area for camping sr8 game play
//	the obvious limits of this layout directed the re-design and creation of ut4_abaddon
//	with sections of this map, sounds and textures being copied, 
//
//	july 2020
//	sneaks 