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The Lamp
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Quake3 Arena Mapmodel by Raffaele 'LordSquart' Lattanzio

Author info:
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name    :	Raffaele Lattanzio
e-mail  : 	LordSquart@Planetquake.com
homepage:	http://www.planetquake.com/LordSquart

model info:
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model filepath:	models/mapobjects/ls_lamp/lamp_nothing.md3
              :	models/mapobjects/ls_lamp/lamp_red_flare.md3
              :	models/mapobjects/ls_lamp/lamp_blue_flare.md3
              :	models/mapobjects/ls_lamp/lamp_orange_flare.md3
              :	models/mapobjects/ls_lamp/lamp_small_particle.md3
              :	models/mapobjects/ls_lamp/lamp_big_particle.md3

model size: 	Small, like the skull torch
vertices  :	91
triangles :	152

All the model source are included in the pk3, in source dir
(GMAX version and Milkshape 1.5.7 version)

construction:
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mesh    :	Gmax
textures:	Photoshop 6.1
uvw-wrap:	N/A
shader-editing:	notepad
model-viewer  :	quake3:arena 1.30
sound   :	N/A
prefab  :	N/A
packaging     :	WinZip

texture info:
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There are total of 5 textures used, 2 flares by ID soft. (xblueflare2.tga,xredflare2.tga) 
marble by ID Soft. (marble02b.tga) orange flare version modified by me (xorangeflare2.tga) 
and a particle flare creatd by me (fire_part.tga).

Special Thanks:
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-Quake3World Forums this forumz OwnZ!
-Planetquake.com for the FREE host.
-All my friends on #LVLdesign on irc.enterthegame.com
-Discreet for the new Gmax!
-Everyone who read this readme and use the model :)
-If you use this model in one of your map please include a credit if you want .. Thanks!

see you!

Visit my site for more maps and news ! www.planetquake.com/lordsquart
