================================================================================
* Urban Terror Level *
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Title			: Kick Off!!!
Filename		: ut4_kickoff_a5.bsp
Author			: FSK405|KityyWumpus*
Date			: May 13, 2012
E-mail address		: fsk405.com
Homepage URL		: http://fsk405.com

	

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* Level Description *
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	Pretty simple concept: I wanted a map with tons of columns to have kick fights on, resulting in much falling death and resultant laughter. A fine Schadenfreude map. CTF, of course, because when someone plummets with a flag just before capping, their death is that much more gratifying. Add some "planks" around the columns and as connecting walkways, some fun sound effects, a "health depleting second chance" for the undamaged clutz, and a bunch of slippery surfaces, and you have... Kick Off!!!! 

	It is my suggestion to play this one with either knives and/or pistols only. I may add a "challenge room" in a later build. Once I stop laughing...

	Note on spawns: I have spawn issues. Deal with it. I constructed these to drop the player into a slick curve, which pushes them forward. They then have a two-second pause before an invisible boot pushes them out into the world unprotected. During those two seconds, they have piece of glass protecting them: they can shoot out, but spawn campers cannot shoot in! Clear your camping foes in that two second reprieve, then you are fair game. 

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Single Player		: No
Gamemodes		: CTF
Suggested player load	: 2-32
New Textures		: Yes
New Sounds		: Yes
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* Construction *
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Map Base		: Original
Prefabs used		: None
Mapobjects used		: None
Editor used		: NetRadiant 
Compiler(s) used	: NetRadiant
Other utilities used	: Photoshop CS, FSK405, TestDummies, Mind
Known Bugs		: Likely
Compile machine		: i7 920, 12G ram, W7x64, Nvidia GTX275
Compile time, total	: NA
-vis			: ---
-light			: ---
bspc aas		: ---
Lightmaps		: ---
Total Brushes		: ---
Total Entities		: ---
DM spawns		: ---
CTF spawns		: 32
Bomb spawns		: 0
C&H capturepoints	: 0
Locations		: 
PK3 Compression		: 7-Zip
Approx Time to Complete : A Lifetime

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* Compile notes *
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q3map2 -meta -vis -light

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* OTHER LEVELS BY THE AUTHOR *
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ut4_crapchute
ut4_frenzee
ut4_kingsgambit
ut4_kqn1
ut4_kqn2
ut4_kqn3
ut4_kornered
-----
in progress
-----
ut4_katooine
ut4_whitechapel


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* CREDITS *
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 - Photorealistic	: BerneyBoy, see textures/ut4_crapchute/Readme_PhotoRealistic.txt; all renamed with a "pr_" prefix
 - Sweetnutz            : Sweetnutz, from zzz pak; prefixed with "sn_"
 - KittyWumpus*		: some textures & sounds
 - FSK405 sign   	: FSK405|Zellis
 - Misc. textures	: Silicon Ice / Frozen Sand / stock zzz pak cntributors

Sounds:
 - freesound.org!!!

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* Special Thanks *
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Big thank you's to...
FSK405, my online family.
FSK405|zimzalabing: HUGE thanks!!! Prior to the first pub run, Zim suggested making the flag plat tops slick. I had intended to add some ice patches, but it was his joy from seeing players plummet to their deaths by slipping off of things that prompted much of the slippery stuff on this map. 

FSK405|WilyDuck.. for making me feel less alone in a short-winded world, and for the mapping genius he is.
FSK405|Frog: my eternal jumpity amphibian tester.
FSK405Fokker and FSK405|Reflux: For keeping maps well grounded.
FSK405|DankRider.. for putting up with me, providing excellent feedback and ideas, and running this map so much.
FSK405|DeGrunt/DeSade... for Poking me back to reality.
FSK Pub regulars... for being the best testdummies out there!
Paula... for believing, enduring, and encouraging.


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* COPYRIGHT / PERMISSIONS *
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This map MAY NOT be sold, or in any other way turn into profit except for the
author and authors' delegates. The map pk3 contains media that may not be used
for commercial purposes.

This map MAY be publicly distributed on any media as long as this media is
distributed freely without anyone having to pay for it. This level is designed
for the Quake 3 Total Conversion "Urban Terror" and is not replicated or edited
without the expressed written documented permission of the author.

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* Manifesto *
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	I like to build things, and I like to express through art, so I map. I build first for myself. I build second for my online family, FSK405. My UrT maps are what they are, love 'em or hate 'em. They are among my Art. 