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* Urban Terror Level * 
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Title			: Harbortown (4.0)
Author			: Sinni
Date			: 07 Feburary 2008


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* Level Description *
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This level was originally started by SquadLeader but didn't have the time to finish it
so he gave the map to FS Dev team.  I volenteered to work on it hopefully get it playable
for 4.1.  I based the location off a small harbor that I visited while on an Alaskan 
Cruise.
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Single Player		: No
Deathmatch (FFA)	: Yes
Team Deathmatch		: Yes
Team Survivor 		: Yes
Capture and Hold	: Yes
Follow the leader	: Yed
Capture the flag	: Yes
Suggested player load	: 8-16
New Textures		: Yes
New Sounds		: Yes
New Models		: Yes

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* Construction *
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Map Base		: ut_harbortown By SquadLeader
Prefabs used		: None
Mapobjects used		: LT1's (www.blackrayne.net)
			: Mine	

Editor used		: QuArK3D
			: Milkshape3D
Other utilities used	: Photoshop, CoolEdit2000, Q3Map2(FS_20g)


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* OTHER LEVELS BY Sinni *
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No New Levels, but Updated:
	Sanc
	Horror

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* CREDITS *
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RabidCow	: Textures
BladeKiller     : Textures and Models
BlackRayne	: Mapobjects
id		: For the Quake series


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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is 
not to be used, replicated or edited for any other Mod, Total Conversion, Game 
or Game Engine.
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