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============================ ut4_happyworldjumps_b3 ==============================
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README


Title:      Happy World Jumps
Filename:   ut4_happyworldjumps_b3.pk3
Author:     </HappyDay>
Contact:    urbanterror@mhermann.net
Date:       26 February 2013

Description: This jump map was made for Urban Terror 4.2.009
Difficulty: hard - very hard


Thanks goes to:

* Rambetter for his surface generators
	email: nlandys@gmail.com
	website: http://mapgen.nerius.com
* Cardigan for his skyboxes
	email: cardigan@planetquake.com
	website: http://www.planetquake.com/cardigan
* Sock for his skyboxes 
	email: sock@planetquake.com
	website: http://www.simonoc.com/pages/materials.htm
* 'The Mighty Pete' for his skyboxes
	website: http://www.petesoasis.com
* Hazel Whorley for his skyboxes
	email: me@hazelwhorley.com
	website: http://www.hazelwhorley.com
* Jockum Skoglund for his skyboxes
	email: hipshot@zfight.com
	website: www.zfight.com
* Sorbet for his skyboxes
	email: spacegyver@hotmail.com
* Laszlo Menczel for compiling 240 Skyboxes into a big package
	email: menczel@invitel.hu
	website: http://menczel.extra.hu
	pack downloaded from: http://lvlworld.com/t.php/Quake+3+Arena+skybox+collection
* Spiral Graphics for the Genetica Viewer and textures
	website: http://www.spiralgraphics.biz
* All the beta testers
* And everbody else I forgot

Some of the websites and emails might be outdated.


Tools used:

* Gtkradiant 1.5 and 1.6 to create the map
* Q3map2 Toolz for compiling
* Genetica Viewer 3 to create most of the textures
* Gimp to modify textures
* Audacity to modify sounds
* Blender to create models



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================================== COPYRIGHT =====================================
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Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for "Urban Terror 4.1" and is not to be used, replicated or
edited for any other Mod, Total Conversion, Game or Game Engine.
