textures/urban_terror2/gold
{

	{
		map textures/effects/tinfx.tga
		tcGen environment
		rgbGen identity
	}
	{
		map textures/urban_terror2/gold.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen identity
	}
	{
		map $lightmap
		blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
		rgbGen identity
	}
}