////*******************************************//
////        shaderlist.txt for urbanterror     //
//             compiled by $NulL             //
//                  5/4/2007                 //
//*******************************************//


common
common_extra
common_alphascale

ditch081
ditch082
27s
abbey2
abbey2ctf
abbey
algiers
allbsps
ammo
austria
autoclip
backhoe
base_floor
base_light
base_support
bbq2
bbq7
bbq
bbqshaders
bk
box15
box293
box337
br_flowers
br_flowers_tub
br_trees
casa_lamp
cave
cel
codey1
coinbird01
cow2
cow
crenshaw_vehicles
crossing
crystal
damage
decal
defcon_tree
density
eagle
eagle_water
eaglesky
egypt
engine_internal
flame
fogcaulk
foliage2
foliage
funstuff
gfx
glass
goggleglass
gothic_light
GRtrees
hair
harbortown
jeffladderclip
kingdom2
landscapelighting
LGPT-Models
lightgrid
liquid
liquids
masheen
masheen_sky
mayac
mayaorganicc
mayaterc
mc-uptown
metals
mirror
miscb3
models
mrsentry
newnvg
nrgizer
null_beach
numbers
oldtruck
palms
palmtree
patio
prop_bubbles
q3map
qura
rc_glass
realworld_light
riches
riches_alpha_bk
riches_skies
riva
riyadh_lamp
roman_armor
sarah
scopering
scopes
sfx
sggatec
shminkylights
sinnifunstuff
sky
sky_thingley
sn_smoke
streetlamp
sweetnutz
sweetnutz3
swim
tom
toxic2sky
toxiclight
toxicscripts
toxicsky
true_fence
tunis
tunis_sky
turnpike
urban_terror
urban_terror_light
urbanq3_misc2
ut4_firingrange
ut4_suburbs
ut_elgin
ut_prague
ut_riyadh
ut_riyadh_lm
ut_subway2
ut_subway
ut_swim
ut_trees1
utfx
utplayers
vdocks
village2
watercaulk
weapon
weapondecals
wuxut1
xguns
z_newbh
z_nvg
zmultiplant
zzz_sanc
zzzzlaberinto2
zzzzut_casadd
zzzzz_sanc

//texture paths

//a-hotel
//aaa_misc
//aamjs_door
//aamjs_grnd
//aamjs_misc
//aamjs_texwh
//aamjs_wall
//aamjs_win
//abbey2
//abbeyctf
//algiers
//arem
//austria
//base_floor
//base_light
//base_trim
//base_wall
//battlecow_details
//battlecow_floors
//battlecow_walls
//bbq
//bbq2
//bbq6
//bbqanimals
//bbqmines
//bbqplant
//bk
//bricks
//cave
//cement
//concrete
//cow
//cow7
//crossing
//csforest
//devals
//demolition
//docks
//doors
//effects
//eqypt
//evil_1
//evil_2
//evil1_floors
//evil1_grates
//evil1_metals
//evil1_trims
//evil1_walls
//evil3_roofs
//evils_trims
//evils_walls
//foliage
//gerb
//ground
//ivr
//ivr_sign
//ivr2
//ivr3
//jeffj
//lamp
//legomanser
//liquids
//lt1_textures
//lundesert
//maggot
//masheen
//mc-uptown
//mecha
//metals
//mp_box
//mx_flame
//nsh
//null_beach
//oldskool
//paradise_sulos
//particles
//realworld_light
//riches
//riches_alpha
//riches_brick
//riches_concrete
//riches_concrete2
//riches_damaged
//riches_doors
//riches_doors2
//riches_foliage
//riches_frontage
//riches_gothic
//riches_light
////riches_metal
//riches_metal2
//riches_objects
//riches_road
//riches_roof
//riches_signs
//riches_trim
//riches_vehicles
//riches_walls
//riches_walls2
//riches_windows
//riches_wood
//roof1
//roofs
//sfx
//shaderlab
//signs
//sinnni
//sinny
//sinny2
//sky
//sound
//stone
//stone-tiles
//sub_ground
//sw_txts
//sweetnutz
//sweetnutz2
//sweetnutz3
//temple
//terrain
//thingley
//toxic_water
//toxic2
//toxic2_new
//tub
//urban_doors
//urban_light
//urban_misc
//urban_objects
//urban_terror
//urban_terror2
//urban_terror3
//urban_terror4
//urban_terror5
//urban_terror6
//urban_terror7
//urban_terror8
//urban_terror9
//urban_wallpapers
//urban_walls
//urban_will
//urban_will2
//urbanq3_misc2
//ut_dam
//ut_prague
//ut_suburb3
//ut_turnpike
//ut4_firingrange
//uw1
//vdocks
//village2
//visit_demo
//walls
//water
//wetwired
//windows
//wood

// shader files


//palmstree
//urbanterror_ui
//xxxut_casadd


