textures/sk8liquids/water00
{
	qer_editorimage textures/sk8liquids/water00.jpg
//	tessSize 100
	surfaceparm trans
	surfaceparm nonsolid
//	surfaceparm lightfilter
//	surfaceparm alphashadow
	surfaceparm water
	cull disable
	
	{	
		map textures/sk8liquids/water00.jpg
		tcMod turb 0.1 0.1 0.1 .1 
	}

	{
		map textures/sk8liquids/water00.jpg
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		tcMod turb 0 0.1 0.1 .1
	}	

//	{
//		map $lightmap
//		blendfunc gl_dst_color gl_src_color
//	}
}

textures/sk8liquids/water01
{
	qer_editorimage textures/sk8liquids/water01.jpg
//	qer_trans 0.40
//	tessSize 100
	surfaceparm trans
	surfaceparm nonsolid
//	surfaceparm lightfilter
//	surfaceparm alphashadow
	surfaceparm water
	cull disable
	
	{	
		map textures/sk8liquids/water01.jpg
		tcMod turb 0.05 0.05 0.05 .05 
	}

	{
		map textures/sk8liquids/water01.jpg
		blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		tcMod turb 0 0.05 0.05 .05
	}	

//	{
//		map $lightmap
//		blendfunc gl_dst_color gl_src_color
//	}
}

//*******************************************************************************************
//     *****************       LAVA      ********
//*******************************************************************************************
//textures/sk8liquids/water00a
{
	qer_editorimage textures/sk8liquids/water00a.tga
	surfaceparm nonsolid
	surfaceparm trans
	q3map_globaltexture
//	surfaceParm nolightmap - Can't use nolightmap if you want shadows on it
	surfaceparm water

	cull disable
	TessSize 512
	deformVertexes wave 450 sin 2 2 2 .6
	deformVertexes normal .7 .2		
	{ 
		map textures/sk8liquids/water00a.jpg
		tcMod scroll 0 .2
	}
	{
		map $lightmap
		blendfunc GL_DST_COLOR GL_SRC_COLOR
	}
}

//*******************************************************************************************
textures/sk8liquids/water01a
{
	qer_editorimage textures/sk8liquids/water01a.tga
	surfaceparm nonsolid
	surfaceparm trans
	q3map_globaltexture
//	surfaceParm nolightmap - Can't use nolightmap if you want shadows on it
	surfaceparm water

	cull disable
	TessSize 512
	deformVertexes wave 450 sin 2 2 2 .6
	deformVertexes normal .7 .2		
	{ 
		map textures/sk8liquids/water01a.jpg
		tcMod scroll 0 .2
	}
	{
		map $lightmap
		blendfunc GL_DST_COLOR GL_SRC_COLOR
	}
}
