October 23, 2010
================================================================
Title		: Solitude
Version		: Final version for Mavericks Summer 2010 Competition, http://mapping.maverickservers.com/
Filename	: solitude.bsp
Author		: Jochum Skoglund / Hipshot
www		: http://www.zfight.com
================================================================

* Play Information *

Designed for	: 1vs1, works with FFA(3)
Bots		: Yes
CPMA		: GA
New Graphics	: Yes
New sounds	: Yes (from freesound.org)
Powerups	: None


* Texture Credits *

All textures were done by me, except the fence texture
that is a id-stock diffuse.

Most textures uses photosource from cgtextures.com.
Some of them are produced from my own photosource.




* Spec *

This is the submission entry for the second contest hosted by Maverick Servers.
Since time was pressing, I had to finish this off before I felt that I was
completely done with the graphical touch, but the level should be good
enough.

Gameplay is aimed towards 1v1 with a pretty high vertical profile, just like in
my previous level Crescent.


r_speeds are around 20k.

Known bugs are problems with bots, they are just stupid I guess.
Some fern clips into walls, probably some small texture misalignments, some other minor things.

===========

-bsp -meta -samplesize 16 -v
-vis -v -saveprt
-light -patchshadows -fast -dirty -dirtscale 1 -dirtdepth 16 -samples 6 -v -bounce 100 -threads 2

BSP(9)VIS(0)Light(511)