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* Urban Terror Level * 
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Title			: Ricochet - The Gentle Art of Making Enemies
Filename		: ricochet.bsp
Author			: Brent "WetWired" Waller
Date			: 24/8/2000
E-mail address		: wetwired@hypermax.net.au
Homepage URL		: http://www.urbanterror.net - http://consortium.qgl.org


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* Level Description *
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Single Player		: No .aas included (Bot navigation file)
Deathmatch		: Yes
Teamplay		: Yes
Suggested player load	: 2 to 16

New Textures		: Yes
New Sounds		: Yes
New Models		: Yes


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* Construction *
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Map Base		: None
Prefabs used		: Only my own
Mapobjects used		: Trashcan by Meaty
Editor used		: Q3Radiant build 202
Other utilities used	: None

Known Bugs		: If you creep up on the doors under the glass shelter, 
			  they kill you to shit.

Compile machine		: AMD K6-2 500Mhz, 128Mb of Ram

Compile time		: 2 hours (roughly)


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* OTHER LEVELS BY THE AUTHOR *
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Action Quake 2
: Inside the Matrix (matrix.zip) - co-authored with TIGEReye
: The Pub With No Beer (nobeer.zip)
: The Pub With Beer (beer.zip)
: Tequila Sunrise (tequila.zip)
: What is the Matrix? (matrix2.zip)
: The Lumber Yard (lumber.zip)

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* CREDITS *
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Derty:	 	who created the awesome F150 Truck and the Fairmount 82 ESP (Holden's Suck Dick!)
Painberry:	For fixing the shader for the fountain water (the water used to go UP instead of falling down!!)
Bar-B-Q:	For the lovely sounds :D
Freak Storm: 	For the sexy textures!! oooh baby
Fearme:		Also for textures
Gerbil!:	For telling me how to move a brush and vertices in Q3radiant! ha!
WU:		For convincing me to map for UT and then dissappearing off the face of the earth
NRGizer:	For making some shaders and helping out along the way

Everyone else I've forgotten, please don't be upset, you're just not that important enough to remember :D
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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.