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* Urban Terror Level * 
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Title			: Peruvian Cattle Herder
Filename		: peru.bsp
Author			: Charbger'f
Date			: 30 October 2000
E-mail address		: charbger@telefragged.com
Homepage URL		: crossfire.telefragged.com


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* Level Description *
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Players			: 2 to 8
Bot Support		: Yes

This map was inspired by a number of cool AQ2 maps (and some not so cool).  The main influences were Teamjungle, Deepcanyon, and, to a lesser extent, Ruins.  At this stage it isn't a very pretty map, but i think that what it lacks for in eye candy, is compensated for in gameplay.  Its a departure from the Urban setting which will no doubt dominate Urban Terror, but a fun map none the less.  Suitable for probably 2 to 8 players.  While it may not be as pretty as some of the other UT maps, it is more focused on gameplay. It is probably best played on a small LAN or in a duel, also it makes for interesting teamplay.  It is quite good on fps as well.

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* Changes From Beta1 *
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-Jump distances altered to accomodate beta1.1
-grapple function emphasised
-textures re-aligned
-lighting significally altered (use of lanterns to add to realism)
-lantern prefab (by Charbger'f) refined
-other map features added
-technical aspects of the map improved upon greatly (eg. detail brushes etc.)
-new sky added, much prettier feel (significantly reducing the number of light entities)
-charbger.shader file created (for the light-emitting sky)
-attempted removal of "box map" feel
-bot support (.aas) added

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* Special Thanks *
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Credit for the sky texture goes to:
Sky Name:	  gnight
Autor Name:	  JoNaS
Autor's Email:	  Jonas_Jax@hotmail.com
Program used:	  3D Studio MAX

Mainly I'd like to take this opportunity to thank Wetwired, mapping God of the Urban Terror team.  He has been kind enough to put up with my persistent questions, as a mapping newbie I had plenty of 'em, as well as play-testing the map, offering many suggestions, and especially for his help with shader file and understandin QeRadiant.  Without his help, the map probably would have been canned.  So thanks Wet, I owe ya one.

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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.