================================================================================
* 3d Game Model * 
--------------------------------------------------------------------------------
Title			: High Poly Fire hydrant
Filename		: hydrant.md3 
Authors			: Joseph "|NV|S" Mauke  
Date			: April 6th 2003
E-mail address		: admin@s8s.info
Homepage URL		: http://www.s8s.info


--------------------------------------------------------------------------------
* Models Description *
--------------------------------------------------------------------------------
Fire hydrant from ut_crenshaw.  Somewhat High poly, dont use out in the open.  
--------------------------------------------------------------------------------
Mesh           		: Joseph Mauke "|NV|S"
skin        		: Joseph Mauke "|NV|S"

--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Software		: Milkshape for the Mesh and md3 converter, 
                          Photoshop 7.0 for the skin

Hours invested          : about 2 hours for the Mesh, 1 hour on the skin. 

Vertices		: 640
Faces/polys   		: 956

--------------------------------------------------------------------------------
* OTHER Models BY THE AUTHOR *
--------------------------------------------------------------------------------
: There are so many now I cant keep track, but be on the lookout for other items
  From Section 8 Studios  http://www.s8s.info

--------------------------------------------------------------------------------
* how to add to your q3 maps *
--------------------------------------------------------------------------------
Unzip the Folder s8s and all its contents into your Baseq3/models/mapobjects
folder. To add to your map, just right click misc/model then select the folder
s8s and hydrant.md3  If you are using newer versions of GTK radiant you
can scale this model to your liking by hitting the "N" key and adding the Key
modelscale and then the value 1.0 for normal size, 2.0 for twice the size, and 
0.5 for half the size...get it?

--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
Oswald & the 6th floor, SID, The urban terror community for putting up with me,
Dragonne and his wife Queenbee, Leprachaun for help on other models, even if 
he is slower than a pregnant turtle.  Mete for Milkshape, probably the best 
$20 Ive ever spent. Chilliskinner which is now the the only thing I use to 
make my UVMAPS...dude CHilli rocks. All of the guys at #urbanmappers, and #q3map
including Randy. Last but not least Id like to mention the people that have 
backed me since my Quake1 days, thanks for Getting me hooked on these Fps games.
Anthony & Lorenzo I miss our Lan partys, and playing ROTT over our lame assed 
modems :)

================================================================================
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors Do whatever the hell you want with these models except sell them.
These models and skins MAY NOT be sold, or in any other way turn into profit
for any other person than the authors.  These models MAY be distributed on any
media as long as this media is distributed freely without anyone having to pay
for it. These models were designed for the Quake 3 Total Conversion "Urban Terror"
If you want to use them for another Mod, Total Conversion, Game or Game Engine 
let me know, and send me screenshots.  I included the ms3d file so you can see how
it was made, but please dont ALTER my model.  I didnt make this for money, I made
it because I love to game just as much as you do.
